rhivanz
photos/fashion/graphics/illustrators/vintage
rhivanz
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homedesigning:

(via 4 Bedroom Apartment/House Plans)
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paperbeatsscissors:

not sure when i’ll get tired of drawing these guys but it’s not today.
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Jenny Lewis – Just One Of The Guys Anne Hathaway, Brie Larson & Kristen Stewart
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Emily Browning and Hannah Murray ‘God Help The Girl’
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Amy Poehler and Tina Fey
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HaModel.com
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archatlas:

7 Sculptures Can Pekdemir

"As in music and also in painting, the fact is not to reproduce or invent, it is to capture the forces." - Gilles Deleuze”7 Sculptures is a project dealing with virtual figures deformed by the photographs’ location and time data. A standard human figure is deformed using algorithmically generated images. These images which are called procedurals are mostly used for creating realistic texture maps for 3D models and every procedural map kind has its’ own parameters. In this project the numeric input of the parameters and kind of procedural maps are determined by the photographs’ location(longitude, latitude) and time data(H:M:S, D.M.Y taken from EXIF). Using the black and white value of the images generated, a base human model’s vertices were displaced.Using algorithms for every input of a procedural, unique virtual sculptures were (de)formed.”
archatlas:

7 Sculptures Can Pekdemir

"As in music and also in painting, the fact is not to reproduce or invent, it is to capture the forces." - Gilles Deleuze”7 Sculptures is a project dealing with virtual figures deformed by the photographs’ location and time data. A standard human figure is deformed using algorithmically generated images. These images which are called procedurals are mostly used for creating realistic texture maps for 3D models and every procedural map kind has its’ own parameters. In this project the numeric input of the parameters and kind of procedural maps are determined by the photographs’ location(longitude, latitude) and time data(H:M:S, D.M.Y taken from EXIF). Using the black and white value of the images generated, a base human model’s vertices were displaced.Using algorithms for every input of a procedural, unique virtual sculptures were (de)formed.”
archatlas:

7 Sculptures Can Pekdemir

"As in music and also in painting, the fact is not to reproduce or invent, it is to capture the forces." - Gilles Deleuze”7 Sculptures is a project dealing with virtual figures deformed by the photographs’ location and time data. A standard human figure is deformed using algorithmically generated images. These images which are called procedurals are mostly used for creating realistic texture maps for 3D models and every procedural map kind has its’ own parameters. In this project the numeric input of the parameters and kind of procedural maps are determined by the photographs’ location(longitude, latitude) and time data(H:M:S, D.M.Y taken from EXIF). Using the black and white value of the images generated, a base human model’s vertices were displaced.Using algorithms for every input of a procedural, unique virtual sculptures were (de)formed.”
archatlas:

7 Sculptures Can Pekdemir

"As in music and also in painting, the fact is not to reproduce or invent, it is to capture the forces." - Gilles Deleuze”7 Sculptures is a project dealing with virtual figures deformed by the photographs’ location and time data. A standard human figure is deformed using algorithmically generated images. These images which are called procedurals are mostly used for creating realistic texture maps for 3D models and every procedural map kind has its’ own parameters. In this project the numeric input of the parameters and kind of procedural maps are determined by the photographs’ location(longitude, latitude) and time data(H:M:S, D.M.Y taken from EXIF). Using the black and white value of the images generated, a base human model’s vertices were displaced.Using algorithms for every input of a procedural, unique virtual sculptures were (de)formed.”
archatlas:

7 Sculptures Can Pekdemir

"As in music and also in painting, the fact is not to reproduce or invent, it is to capture the forces." - Gilles Deleuze”7 Sculptures is a project dealing with virtual figures deformed by the photographs’ location and time data. A standard human figure is deformed using algorithmically generated images. These images which are called procedurals are mostly used for creating realistic texture maps for 3D models and every procedural map kind has its’ own parameters. In this project the numeric input of the parameters and kind of procedural maps are determined by the photographs’ location(longitude, latitude) and time data(H:M:S, D.M.Y taken from EXIF). Using the black and white value of the images generated, a base human model’s vertices were displaced.Using algorithms for every input of a procedural, unique virtual sculptures were (de)formed.”
archatlas:

7 Sculptures Can Pekdemir

"As in music and also in painting, the fact is not to reproduce or invent, it is to capture the forces." - Gilles Deleuze”7 Sculptures is a project dealing with virtual figures deformed by the photographs’ location and time data. A standard human figure is deformed using algorithmically generated images. These images which are called procedurals are mostly used for creating realistic texture maps for 3D models and every procedural map kind has its’ own parameters. In this project the numeric input of the parameters and kind of procedural maps are determined by the photographs’ location(longitude, latitude) and time data(H:M:S, D.M.Y taken from EXIF). Using the black and white value of the images generated, a base human model’s vertices were displaced.Using algorithms for every input of a procedural, unique virtual sculptures were (de)formed.”
archatlas:

7 Sculptures Can Pekdemir

"As in music and also in painting, the fact is not to reproduce or invent, it is to capture the forces." - Gilles Deleuze”7 Sculptures is a project dealing with virtual figures deformed by the photographs’ location and time data. A standard human figure is deformed using algorithmically generated images. These images which are called procedurals are mostly used for creating realistic texture maps for 3D models and every procedural map kind has its’ own parameters. In this project the numeric input of the parameters and kind of procedural maps are determined by the photographs’ location(longitude, latitude) and time data(H:M:S, D.M.Y taken from EXIF). Using the black and white value of the images generated, a base human model’s vertices were displaced.Using algorithms for every input of a procedural, unique virtual sculptures were (de)formed.”
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perfectmadness:

(by Joe Curtin)
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pinerosolanno:

Le Modelle Di Vogue
pinerosolanno:

Le Modelle Di Vogue
pinerosolanno:

Le Modelle Di Vogue
pinerosolanno:

Le Modelle Di Vogue
pinerosolanno:

Le Modelle Di Vogue
pinerosolanno:

Le Modelle Di Vogue
pinerosolanno:

Le Modelle Di Vogue
pinerosolanno:

Le Modelle Di Vogue
pinerosolanno:

Le Modelle Di Vogue
pinerosolanno:

Le Modelle Di Vogue
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zodiacscope:

♋ More Signs Here ♋
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pinerosolanno:

"Venus in Furs"
pinerosolanno:

"Venus in Furs"
pinerosolanno:

"Venus in Furs"
pinerosolanno:

"Venus in Furs"
pinerosolanno:

"Venus in Furs"
pinerosolanno:

"Venus in Furs"
pinerosolanno:

"Venus in Furs"
pinerosolanno:

"Venus in Furs"
pinerosolanno:

"Venus in Furs"
pinerosolanno:

"Venus in Furs"